Although I'm not a particularly
devout follower of Easter traditions (by which I mean I don't celebrate Zombie
Jesus Day with either prayer or confectionery) I am however loathe to let the
opportunity for a good pun go begging. It therefore seems entirely appropriate
that as I have a customary, mandatory day off work for ostensibly religious
purposes that I don't buy into, I'm going to lay (ha!) into a movie with a
tenuous link to the season in its title.
Way back in the mists of time, I
posted about a few of the bigger profile trailers I'd subjected myself to. I'm
not going to say I was struggling for content, but it was early days and I
hadn't really got into the swing of things. One of those trailers got my back
up based almost entirely on how utterly pointless an exercise it seemed to be.
Ghost in the Shell. I warned you it was tenuous.
It's a dangerous business
remaking classic movies as it stands; fan boys and girls have developed from
mildly disgruntled fanzine producers working out of their basements into
keyboard warriors extraordinaire with much more of a reach. Some of them even
count as minor celebrities apparently. Unfathomable. Regardless of whether they
should, they hold a lot more sway than they used to and a poor reaction to a
YouTube trailer can bury your movie. Anime fans are among the more rabid and
unforgiving on t'interwebs, so remaking a bona fide anime classic is going to
be risky business at best. And that brings us to Ghost in the Shell.
There's a lot of anime to draw
from here; at least 3 movies and a couple of episodic series all based on the
same characters. I'll freely admit that I haven't watched all of those, but the
original film is a firm favourite of mine so applying logic and reason I made
the assumption that they would probably start there and incorporate parts of
the canon as they went. We all know where assumptions leave us; paddle-less up
a certain creek is where.
If I'm going to be complimentary
at all, I will concede that this version is very pretty. The city, the
character design, the overall graphical content is all handled really well.
Some of the scenes are shot-for-shot (which I'll get to later) and as
impressive a feat as that seems initially, when you think about is it really?
Is recreating effects in a computer really an accomplishment when the original
hand-animations are genuinely incredible? You can try and convince me that
programming a series of algorithms is as artful as hand drawing all those
flakes of plastic skin floating away from her body, but frankly, like
recalcitrant teenagers and drunken tramps, it just doesn't wash.
I have a long-standing theory
about scripts in the Hollywood system. I keep watching movies and get a strange
feeling in the back of my mind that something is amiss. Not the heroic levels
of intuition displayed by the denizens of Lassie's home town (how many times do
kids need to fall down wells before they cover them over anyway? It's just irresponsible)
but nevertheless I often find myself wondering if the film I'm watching wasn't
destined to be something else. Ghost in the Shell gave me exactly that feeling;
the plot is far enough from the original (except for one or two set pieces that
they've crowbarred in at various random spots) it makes me wonder if someone
picked up a fairly bog-standard Sci-fi script somewhere and decided it had
enough potential similarities that they could slap some logos on the poster,
attach the right character names to the dialogue and boom! There’s your remake.
So we get Major's
origin/creation scene, we sort of get the hotel shoot out, an abridged garbage
truck chase, a variation on the interrogation that follows, a much less
philosophical diving scene and the Spider Tank makes an appearance, some of which is shot for shot as I mentioned earlier. It's all very well and good, pat on the back for the FX department, crack out the party hats, here's a slice of cake. Problem is
that because they don't follow the same plot there's this weird juxtaposition
going on; if you know the original, it's just really jarring. The way this
updated version plays out is more like a weird mix of Robocop and I-Robot, with
the pseudo-philosophical bullshit from Batman Returns (lest we forget, it's not who
we are that defines us, it's what we do apparently. I'm not convinced you can
separate those actually but I really don't have time for that discussion) and a
nice generic line in government paranoia/cybernetic amnesia and double dealings all round. In fact almost everywhere the
original felt fresh and exciting, the remake feels laboured and tired. There's
nothing here that expands or improves on anything we've seen in modern Sci-Fi;
it's just old ground being trodden by sore feet. Assuming cyborg feet get sore. You know what I mean.
The easiest way to sum this up
is that Ghost in the Shell doesn't give any credit to its audience. The whole
thing seems like an exercise in dumbing things down. We're not five minutes in before we get
a clumsy explanation of what a ghost is, just in case you couldn't work it out
yourself and you were expecting there to be poltergeists or Casper running
around in the background hacking into people's cybernetically enhanced brains
to make friends with them or something. We can't just accept that Batou has
enhanced eyes; we have to see them being put in because I assume there was a
general fear that test audiences everywhere wouldn't be able to work out where
he got his cool sunglasses from. We have to be told that the team has switched to "mind comms" presumably because I wouldn't be able to use my initiative when they're talking without moving their lips and instantly try and add it to IMDB as a goof. Of course the bad guy isn’t all he seems; that
whole “one man’s terrorist is another man’s freedom fighter” debate gets
wheeled out again, which could have been quite provocative in today’s highly charged
political climate, but ultimately just falls flat on its arse. That might be because it's glaringly obvious who the real shit bag is here; so either they thought they were being clever and suck or they don't care about being clever and still suck. Beat Takeshi is the coolest person in it and sadly for far too little time; he does
however inadvertently summarise the sorry state of affairs on show here quite
nicely with easily the best line in the movie:
“Never send rabbits to kill a
fox”. Problem is we’re getting
far too many rabbits nowadays.
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