I’m back. I’m not going to sugar-coat it; I needed the
break. It may be the first time writing a mildly amusing, needlessly
disgruntled but grammatically sound movie review blog has ever been compared to
the gambling industry, but when the fun stops, stop. Which I did, because
dragging myself through movies purely for the sake of moaning about them was
becoming laborious and unfulfilling. The good news, or at least news that is
mildly less depressing than finding your beloved family pet has been diagnosed
with a rare incurable liver disease, is that I have returned to fill your
Mondays with a close approximation of the concept of joy. Whether it’s the new
increased dosage of meds or the enforced exile (during which I barely put
finger to keyboard) or just a lingering festive spirit (it’s not, I didn’t
have any to begin with, let alone enough for it to linger), it doesn’t matter.
I have once again donned the mantle of Anger in a Man Suit and am resuming my
crusade to be snippy and self-righteous about other people’s artistic
endeavours. Not all heroes wear capes.
If you’ve seen enough action movies where the protagonist
gets dragged out of retirement to save the world one more time (that is a very
lofty comparison I realise, but bear with me) you’ll know that it is usually
the most devastating or momentous event that provides the catalyst for the
change of heart and ensuing carnage. The killing of John Wick’s dog for
example, or finding out your ex-wife has been impaled by a hex key whilst
engaged in a desperate attempt to flee a giant prehistoric shark. Dangerous
things those hex keys, I won’t have them in the house (I have the same rule
about any sized shark but strangely it comes up much less often). What then,
you must surely be wondering by now, was the potassium permanganate to my
hydrogen peroxide (science bitches, look it up)? Don’t lie to yourself, you’ve
missed these pre-ambles.
Bandersnatch.
Come on now, did you really think something of this
magnitude could escape my ever scathing gaze? Of course not. In and of itself,
I wasn’t personally that bothered about watching it. Black Mirror has quite the
fan base, some of whom are the type of obnoxious, toxic bastards who simply
cannot understand why anyone would not fap over a new episode and would defend
a seven hour cut of Charlie Brooker screenwiping his arse and sneering directly
into camera should that be what his next project would entail. What got me was
the sheer number of unrelated and unsynchronised posts from across the four
corners of my social media accounts all suddenly proclaiming it was genius and
the future of television. Genius is a word that gets rattled around with far
too much ease these days, to the point where it has lost much of its meaning,
but proclaiming something is the future of television is fairly high praise
indeed; are we really witnessing a glimpse of what might be to come? Yeah, no. Bollocks
are we.
The big deal about Bandersnatch, or rather its only gimmick
is that it pertains to be an interactive TV experience with multiple endings
where the viewer dictates the action. Now as much as this is a feat of
logistics and takes a serious amount of time, preparation and planning, it’s a
bit misleading for one and a bit shit for another. It’s misleading because
although there are five distinct endings based on what choices you make, you’re
literally prompted to go back and rework your choices if you take a path that
doesn’t move you to the next set of decisions meaning that I managed to get
through all of the decisions and all of the endings in about an hour and a
half. Also, most of the decisions are so completely inconsequential that it
patently doesn’t matter what you choose. It’s a bit shit because none of the
five endings is particularly satisfying; at least three of them sort of fizzle out
leaving you feeling empty inside like when people continue to defy logic and
reason by persisting that Die Hard is a Christmas movie (it isn’t, but I’ve
done this bit already. I just wanted to trigger some of you. You know who you
are, pack it in).
Bandersnatch suffers from a couple of fatal flaws.
Primarily, the acting is ropey at best. By ropey, I mean appalling and by
appalling I mean someone needs to go and collect up this lot’s Equity cards and
recycle them into low carbon impact re-usable collapsible coffee cups, because
then they would be worth something. It is nice to see Madeleine Wool isn’t
actually buried somewhere in the Eastern Bloc, but other than that, only the
walking embodiment of a Jamie Hewlett drawing, Will Poulter does his parts of
the script any justice. The other big problem with Bandersnatch is that it
simply isn’t as clever as it thinks it is.
Now, I understand that you could read that statement as me
bragging about how much more clever than the writers/directors/production team I am, but that isn’t the case. As a technical feat, putting together all the
paths, writing all the alternative scenes, all that stuff is obviously
nightmarishly hard to do and kudos to them for that. What I really mean is the
concept of it, the whole Meta theme of control just feels forced. It may be
interactive, but it isn’t immersive; you’re probably supposed to feel some sort
of empathy when the character gets given the choice to kill or not, but it
never feels important. Partially because so many choices in here aren’t
important and partially because there isn’t really any true choice; like I said
before, you end up being able to re-make your decisions over again so you never
actually feel like you’ve lost anything and it just becomes a tedious trek
through the same footage to go back and collect all the endings. Honestly, you
could leave the controller alone, allow the movie to pick for you and it would
probably give you all the endings anyway, like a normal movie without having to
go through the gimmick. It even slips a reference to this into the script, the
illusion of choice (someone should call a song that) but at that point I was
past caring. Besides, a lot of the themes here were done much better nearly 20
years ago in Donnie Darko.
Black Mirror on a whole gets way more praise than I think it
merits, but Bandersnatch is by far the worst offender. Bear in mind that you
can only even watch it if you have the most up-to-date tech in your house (my 2
year old smart TV wouldn’t play it, so I had to play it through the PS4) which
feels counter-productive and a touch hypocritical for a TV series that makes its
name riffing on the increased role of technology in our lives, but that’s their
cross to bear. It might have been an interesting experiment, but if this is the
future of television I’m out.
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