Previously, on Anger in a Man Suit...

Monday, 16 April 2018

Pacific Rim 2: Teen angst edition.

Everybody has their thing. Lots of people like vampire movies despite vampires being generally a pretty dull and predictable antagonist. Zombie movies are now ten-a-penny and the genre has diluted itself to a stagnant little cess pit of body parts, mostly thanks to The Walking Dead and its ongoing mission to bring tedium to our televisions and social media feeds. I've never figured out quite why, but there are people out there who actually enjoy Rom-Coms, but then again there are enough people out there who thing The Big Bang Theory is funny enough to be on its eleventh season so I suppose anything is possible. God, that show is an affront, but that's an entirely separate blog altogether. Personally, I imagine it would take quite a lot for me to get fed up of giant monsters, robots and their associated movies, despite everything Michael Bay has done to ensure that they simultaneously stay in the public eye but are so awful that all they do is draw scorn. That's quite a feat, he should be terribly proud (rather than his default state of proudly terrible). I haven't found a hard limit yet so I guess that ceiling is quite a high one; the last Transformers movie was an ordeal, but we came out basically unscathed, ready and waiting for the next wave of oversized action figure tie-ins to stomp into view over the beleaguered horizon. Rampage is out soon and that looks like it might hit the spot but before that we get a fairly perplexing attempt to extend Pacific Rim's universe.

I use the term perplexing advised here not because this is a mystery of Conan Doyle proportions or a Sci Fi brain-melter like Predestination, but more because if you've seen the first movie you might recall it was fairly well rounded off and finished by the end. There were no cliff-hangers, implicit or otherwise to suggest that the story had anywhere else to go, a summation that at least half of the surviving cast agreed with seeing as they didn't sign up for the re-match. I've long since given up asking why people make these sequels, because the answer more often than not is "money" and for me that's probably the worst reason to do something creative I can think of.

Despite the Breach being sealed and a nuclear bomb going off on the other side (which looked pretty terminal to me) it seems that somehow the story continues. Not only are they still training Jaeger pilots for a threat they supposedly sorted out, but they're improving the tech and even random members of the public are seemingly mechanically savvy enough to build their own. I'm all for more girls getting into STEM, but frankly the prospect of any 16 year old of any gender putting together a fully functional Mech from scrap parts is remote at best, let alone being able to pilot it flawlessly the first time it gets turned on. What you're more likely to get there is a half-finished hunk of bits that explodes the moment you wire it to the battery and vaporises your entire neighbourhood. Nobody is going to thank you for that, or hand out any sort of scholarship at MIT. It doesn't get less silly from here on out.

There is an attempt at least to keep you guessing; you're supposed to think there's a rogue Jaeger causing havoc, then the Kaiju make an appearance and you're supposed to wonder how and who's doing it, (actually you're specifically pushed towards thinking it’s the evil corporation and spoiler alert: it might or might not be) and I will admit that I didn't see one particular twist coming until just before hand. I'm still stuck on the very flimsy justification for why there are still Jaegers knocking about, which basicaly amounts to 'reasons'.

There's an uneven keel to what we're supposed to focus on as an audience. Is it the mostly superfluous raw recruits we're meant to be engaging with or is it the disgraced son of a hero and his awkwardly clichéd bromance with Clint Eastwood's doppelganger offspring? We get snippets from both story arcs but neither is particularly fulfilling. There's conflict there in both, true enough, but if you thought for a moment it wasn't all going to be resolved in time for Japan to get a good monster stomping and the day to be saved then I might politely ask what rock you've been hiding under all these years. The upshot is that when the casualties do start racking up, you're hard pushed to remember their names and even harder pushed to care whether they live or die. The one thing I will say is that for the most part the Jaegers are fairly easily distinguishable from one another, unlike certain other giant robot franchises I could mention, but the fact that they're all new, all shiny and incredibly marketable just makes me think this whole thing was primarily a two hour long action figure advert. I'd love to be able to say that the storyline doesn't only exist to transition between giant robot fight sequences, but that would make me a horrible liar; you could strip out the petty squabbles between Kids Club Jaeger Pilots that miraculously and predictably end up solved in time for them to jump in a big old robot together and not haemorrhage their little brains out; you could excise the scrap-heap, home-built, mini-Mech saving the day; do we need the well-trodden path where the urchin and the hero end up being drift compatible because if they weren't the whole thing would go pear shaped? Is the wildly inconsistent ret-conned reason for the Kaiju being here in the first place necessary other than as the sole reason we're here at all? The answer is of course, no; it wouldn't make a shred of difference.

Put it this way; if you go into this expecting a bunch of animated fight scenes reminiscent of Godzilla vs Transformers loosely held together by a bunch of ropey dialogue and that's your bag, you'll have fun with this. Otherwise, it's probably telling that the best bit is the cheap pop where they re-use the theme from the original about three quarters of the way through. 

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